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In this tutorial, you use Python 3 to create the simplest Python 'Hello World' application in Visual Studio Code. By using the Python extension, you make VS Code into a great lightweight Python IDE (which you may find a productive alternative to PyCharm).
This tutorial introduces you to VS Code as a Python environment, primarily how to edit, run, and debug code through the following tasks:
This tutorial is not intended to teach you Python itself. Once you are familiar with the basics of VS Code, you can then follow any of the programming tutorials on python.org within the context of VS Code for an introduction to the language.
If you have any problems, feel free to file an issue for this tutorial in the VS Code documentation repository.
To successfully complete this tutorial, you need to first setup your Python development environment. Specifically, this tutorial requires:
If you have not already done so, install VS Code.
Next, install the Python extension for VS Code from the Visual Studio Marketplace. For additional details on installing extensions, see Extension Marketplace. The Python extension is named Python and it's published by Microsoft.
Along with the Python extension, you need to install a Python interpreter. Which interpreter you use is dependent on your specific needs, but some guidance is provided below.
Install Python from python.org. You can typically use the Download Python button that appears first on the page to download the latest version.
Note: If you don't have admin access, an additional option for installing Python on Windows is to use the Microsoft Store. The Microsoft Store provides installs of Python 3.7 and Python 3.8. Be aware that you might have compatibility issues with some packages using this method.
For additional information about using Python on Windows, see Using Python on Windows at Python.org
The system install of Python on macOS is not supported. Instead, an installation through Homebrew is recommended. To install Python using Homebrew on macOS use brew install python3
at the Terminal prompt.
Note On macOS, make sure the location of your VS Code installation is included in your PATH environment variable. See these setup instructions for more information.
The built-in Python 3 installation on Linux works well, but to install other Python packages you must install pip
with get-pip.py.
Data Science: If your primary purpose for using Python is Data Science, then you might consider a download from Anaconda. Anaconda provides not just a Python interpreter, but many useful libraries and tools for data science.
Windows Subsystem for Linux: If you are working on Windows and want a Linux environment for working with Python, the Windows Subsystem for Linux (WSL) is an option for you. If you choose this option, you'll also want to install the Remote - WSL extension. For more information about using WSL with VS Code, see VS Code Remote Development or try the Working in WSL tutorial, which will walk you through setting up WSL, installing Python, and creating a Hello World application running in WSL.
To verify that you've installed Python successfully on your machine, run one of the following commands (depending on your operating system):
Linux/macOS: open a Terminal Window and type the following command:
Windows: open a command prompt and run the following command:
If the installation was successful, the output window should show the version of Python that you installed.
Note You can use the py -0
command in the VS Code integrated terminal to view the versions of python installed on your machine. The default interpreter is identified by an asterisk (*).
Using a command prompt or terminal, create an empty folder called 'hello', navigate into it, and open VS Code (code
) in that folder (.
) by entering the following commands:
Note: If you're using an Anaconda distribution, be sure to use an Anaconda command prompt.
By starting VS Code in a folder, that folder becomes your 'workspace'. VS Code stores settings that are specific to that workspace in .vscode/settings.json
, which are separate from user settings that are stored globally.
Alternately, you can run VS Code through the operating system UI, then use File > Open Folder to open the project folder.
Python is an interpreted language, and in order to run Python code and get Python IntelliSense, you must tell VS Code which interpreter to use.
From within VS Code, select a Python 3 interpreter by opening the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)), start typing the Python: Select Interpreter command to search, then select the command. You can also use the Select Python Environment option on the Status Bar if available (it may already show a selected interpreter, too):
The command presents a list of available interpreters that VS Code can find automatically, including virtual environments. If you don't see the desired interpreter, see Configuring Python environments.
Note: When using an Anaconda distribution, the correct interpreter should have the suffix ('base':conda)
, for example Python 3.7.3 64-bit ('base':conda)
.
Selecting an interpreter sets the python.pythonPath
value in your workspace settings to the path of the interpreter. To see the setting, select File > Preferences > Settings (Code > Preferences > Settings on macOS), then select the Workspace Settings tab.
Note: If you select an interpreter without a workspace folder open, VS Code sets python.pythonPath
in your user settings instead, which sets the default interpreter for VS Code in general. The user setting makes sure you always have a default interpreter for Python projects. The workspace settings lets you override the user setting.
From the File Explorer toolbar, select the New File button on the hello
folder:
Name the file hello.py
, and it automatically opens in the editor:
By using the .py
file extension, you tell VS Code to interpret this file as a Python program, so that it evaluates the contents with the Python extension and the selected interpreter.
Note: The File Explorer toolbar also allows you to create folders within your workspace to better organize your code. You can use the New folder button to quickly create a folder.
Now that you have a code file in your Workspace, enter the following source code in hello.py
:
When you start typing print
, notice how IntelliSense presents auto-completion options.
IntelliSense and auto-completions work for standard Python modules as well as other packages you've installed into the environment of the selected Python interpreter. It also provides completions for methods available on object types. For example, because the msg
variable contains a string, IntelliSense provides string methods when you type msg.
:
Feel free to experiment with IntelliSense some more, but then revert your changes so you have only the msg
variable and the print
call, and save the file (⌘S (Windows, Linux Ctrl+S)).
For full details on editing, formatting, and refactoring, see Editing code. The Python extension also has full support for Linting.
It's simple to run hello.py
with Python. Just click the Run Python File in Terminal play button in the top-right side of the editor.
The button opens a terminal panel in which your Python interpreter is automatically activated, then runs python3 hello.py
(macOS/Linux) or python hello.py
(Windows):
There are three other ways you can run Python code within VS Code:
Right-click anywhere in the editor window and select Run Python File in Terminal (which saves the file automatically):
Select one or more lines, then press Shift+Enter or right-click and select Run Selection/Line in Python Terminal. This command is convenient for testing just a part of a file.
From the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)), select the Python: Start REPL command to open a REPL terminal for the currently selected Python interpreter. In the REPL, you can then enter and run lines of code one at a time.
Let's now try debugging our simple Hello World program.
First, set a breakpoint on line 2 of hello.py
by placing the cursor on the print
call and pressing F9. Alternately, just click in the editor's left gutter, next to the line numbers. When you set a breakpoint, a red circle appears in the gutter.
Next, to initialize the debugger, press F5. Since this is your first time debugging this file, a configuration menu will open from the Command Palette allowing you to select the type of debug configuration you would like for the opened file.
Note: VS Code uses JSON files for all of its various configurations; launch.json
is the standard name for a file containing debugging configurations.
These different configurations are fully explained in Debugging configurations; for now, just select Python File, which is the configuration that runs the current file shown in the editor using the currently selected Python interpreter.
The debugger will stop at the first line of the file breakpoint. The current line is indicated with a yellow arrow in the left margin. If you examine the Local variables window at this point, you will see now defined msg
variable appears in the Local pane.
A debug toolbar appears along the top with the following commands from left to right: continue (F5), step over (F10), step into (F11), step out (⇧F11 (Windows, Linux Shift+F11)), restart (⇧⌘F5 (Windows, Linux Ctrl+Shift+F5)), and stop (⇧F5 (Windows, Linux Shift+F5)).
The Status Bar also changes color (orange in many themes) to indicate that you're in debug mode. The Python Debug Console also appears automatically in the lower right panel to show the commands being run, along with the program output.
To continue running the program, select the continue command on the debug toolbar (F5). The debugger runs the program to the end.
Tip Debugging information can also be seen by hovering over code, such as variables. In the case of msg
, hovering over the variable will display the string Hello world
in a box above the variable.
You can also work with variables in the Debug Console (If you don't see it, select Debug Console in the lower right area of VS Code, or select it from the ... menu.) Then try entering the following lines, one by one, at the > prompt at the bottom of the console:
Select the blue Continue button on the toolbar again (or press F5) to run the program to completion. 'Hello World' appears in the Python Debug Console if you switch back to it, and VS Code exits debugging mode once the program is complete.
If you restart the debugger, the debugger again stops on the first breakpoint.
To stop running a program before it's complete, use the red square stop button on the debug toolbar (⇧F5 (Windows, Linux Shift+F5)), or use the Run > Stop debugging menu command.
For full details, see Debugging configurations, which includes notes on how to use a specific Python interpreter for debugging.
Tip: Use Logpoints instead of print statements: Developers often litter source code with print
statements to quickly inspect variables without necessarily stepping through each line of code in a debugger. In VS Code, you can instead use Logpoints. A Logpoint is like a breakpoint except that it logs a message to the console and doesn't stop the program. For more information, see Logpoints in the main VS Code debugging article.
Let's now run an example that's a little more interesting. In Python, packages are how you obtain any number of useful code libraries, typically from PyPI. For this example, you use the matplotlib
and numpy
packages to create a graphical plot as is commonly done with data science. (Note that matplotlib
cannot show graphs when running in the Windows Subsystem for Linux as it lacks the necessary UI support.)
Return to the Explorer view (the top-most icon on the left side, which shows files), create a new file called standardplot.py
, and paste in the following source code:
Tip: If you enter the above code by hand, you may find that auto-completions change the names after the as
keywords when you press Enter at the end of a line. To avoid this, type a space, then Enter.
Next, try running the file in the debugger using the 'Python: Current file' configuration as described in the last section.
Unless you're using an Anaconda distribution or have previously installed the matplotlib
package, you should see the message, 'ModuleNotFoundError: No module named 'matplotlib'. Such a message indicates that the required package isn't available in your system.
To install the matplotlib
package (which also installs numpy
as a dependency), stop the debugger and use the Command Palette to run Terminal: Create New Integrated Terminal (⌃⇧` (Windows, Linux Ctrl+Shift+`)). This command opens a command prompt for your selected interpreter.
A best practice among Python developers is to avoid installing packages into a global interpreter environment. You instead use a project-specific virtual environment
that contains a copy of a global interpreter. Once you activate that environment, any packages you then install are isolated from other environments. Such isolation reduces many complications that can arise from conflicting package versions. To create a virtual environment and install the required packages, enter the following commands as appropriate for your operating system:
Note: For additional information about virtual environments, see Environments.
Create and activate the virtual environment
Note: When you create a new virtual environment, you should be prompted by VS Code to set it as the default for your workspace folder. If selected, the environment will automatically be activated when you open a new terminal.
For windows
If the activate command generates the message 'Activate.ps1 is not digitally signed. You cannot run this script on the current system.', then you need to temporarily change the PowerShell execution policy to allow scripts to run (see About Execution Policies in the PowerShell documentation):
For macOS/Linux
Select your new environment by using the Python: Select Interpreter command from the Command Palette.
Install the packages
Rerun the program now (with or without the debugger) and after a few moments a plot window appears with the output:
Once you are finished, type deactivate
in the terminal window to deactivate the virtual environment.
For additional examples of creating and activating a virtual environment and installing packages, see the Django tutorial and the Flask tutorial.
You can configure VS Code to use any Python environment you have installed, including virtual and conda environments. You can also use a separate environment for debugging. For full details, see Environments.
To learn more about the Python language, follow any of the programming tutorials listed on python.org within the context of VS Code.
To learn to build web apps with the Django and Flask frameworks, see the following tutorials:
There is then much more to explore with Python in Visual Studio Code:
Visual Studio has not always been as user-friendly on the Mac as it is on a Windows machine. Lately, however, the stable release of VS for Mac is really starting to feel like a simple, but luxurious cousin to Visual Studio 2019. Different, but related. Installation on a Mac is quick, simple, and allows you to get into coding right away - whether you are already familiar or an Apple-only dev getting into something new like Xamarin.
Visual Studio for Mac bears a striking similarity to xCode’s solution navigation feel, but brings the power of VS intellisense and an ability to focus on your code in a much cleaner looking environment. In my opinion, this brings the best of both worlds together. But don’t take my word for it: here are five reasons to give Visual Studio for Mac another go!
Roslyn, the .NET compiler platform, is now in the Visual Studio for Mac editor - making your intellisense as powerful as its big brother on Windows. Marrying the functionality ported over from the Roslyn compiler with the (frankly, beautiful looking) simplicity of a native-feeling Mac UI editing experience gives this girl all the feels. It has full support for third-party Nuget packages for .NET Core (utilizing .NET Standard) along with Unity, Xamarin and Cocoa apps.
I didn’t notice a big difference gating my progress of a .NET Core app. At this point, I don’t know why I would switch over to a windows VM in order to build a microservice API in .NET Core at all!
Finally, I’m loving that VS for Mac now includes “Go to implementation” as an option in the latest release. Exciting! The C# experience is pretty great now.
Ah, the command line. Many developers love using it for .NET Core instead of the “visual” click and drag aspect of the Visual Studio IDE. At first, the use of command line programming with ASP.NET Core was the only way you could build those apps. Over time, and especially with the release of Visual Studio 2019, the File > New Project templates for ASP.NET Core apps have been baked into the install bringing a truly visual experience to that build.
For a while, it was unclear if the same command line net new project CLI functionality would be available on Mac, but I am happy to report that it is and it works beautifully! The use of the Terminal app brings that experience to you harcore command line devs.
Remember those build and deploy coffee breaks? Well say goodbye (unless you don’t want to of course). On one of my Xamarin projects I saw a super impressive 30% faster incremental build time. That’s not an insignificant improvement.
This metric is also supported by the April 2019 press release from the VS for Mac team. I used to design my development process in such a way that I could multitask to stay efficient and productive. I’m happy to report those days are gone with much improved build speeds, making the Xamarin app building process something I can say I truly enjoy.
Does Visual Studio 2019 have .NET Core 3 support? Yes, but that’s no reason to jump over to your Windows machine! You can use all the same, wonderful new stuff on your Apple machine, too.
In fact, I’d argue that Visual Studio for Mac is an excellent place to start learning how to build apps for .NET Core 3. With fewer small windows everywhere like it’s Windows-based cousin, VS for Mac allows for a more-focused process.
This is where some “same but different” comes into play. I find that developers coming over from Swift or Objective C development enjoy the experience of source control within Visual Studio for Mac. While there IS a difference in the process for Windows users, I don’t find it particularly difficult. Visual Studio for Mac supports Git and Subversion built into the IDE, as well as TFS with a little more effort.
I have used the Github Desktop app for source control of my folders without much issue. This is also my source control workflow for VS Code, and while it is not integrated into the IDE of VS for Mac, it’s also not a bad option. For the hardcore command line peeps, you can alternatively use Git inside the CLI tool Terminal, which is native to Apple OS. There is no learning curve here at all for developers who use command line.
Visual Studio for Mac is a strong choice for many developers and many use cases. Here are a few that come to mind:
.NET users building Xamarin mobile apps that require IOS builds will benefit tremendously from having all their development on a single machine.
Developers working with .NET Core, who love working on a Mac, and currently use a virtual machine or Bootcamp to run Visual Studio in a windows environment will benefit from not having to switch over from the Apple operating system constantly.
Unity game developers will find VS for Mac be very intuitive option.
The last group to come over will be .NET Framework developers who have worked with Visual Studio on Windows as their only option for .NET 4.7.2 for example. Sadly no, .NET Framework cannot run on VS for Mac. However, once you are ready to start building your apps or microservices in .NET Core - check it out!
New functionality, extensions and templates are all coming this next year to Visual Studio for Mac that make living in harmony with Apple + Microsoft a real joy.
If you’d like to learn more about ASP.NET, Xamarin, or Apple, we’ve also published a number of posts that might interest you:
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